FragTag Version 2.75 Software Upgrade

Mainboard/Proteus
- Proteus: new error code display system, shows numercial codes for errors like "invalid weapon type" eg when trying to use Odin to set an
Emplaced weapon type in a Player Carried build system.
- Additional support and features for upcoming new feature
- Structural changes for enhanced maintainability and expandability
- New "Field Code" system. Mainboard, Odin and Utility Box can new optionally be configured with an operator selectable Field Code, that allows them to control which Utility Boxes and Odins can be used on their field. Signals from unauthorised devices are rejected.
Can prevent players from bringing there own unwanted devices and using them to unbalance gameplay, if desired.
By default, signals from all devices are accepted. Refer to manuals for more info.
Important Note: Utility Boxes and Odins running v2.50 and not fully compatible with Mainboards running v2.75.


Odin:
- Support for the new Field Code system.


Util Box:
- Support for the new Field Code system.
- new feature: Utility Box can now take damage from guns/accessories and be destroyed and repaired. Ammo dumps/Medic stations can be attacked and destroyed, adding more variety to game play
- Points and Box damage value are maintained even after a power off
- Auto mode time has been rescaled to be units of 10 seconds instead of 1 second. Allows for maximum time of one respawn/heal/ammo add every 42.5 minutes. Minimum of one every 10 seconds.


FragScore
- Advanced feature: New variable to ini file for controlling how friendly fire is handled (reward/penalise/ignore.) Default is same as past versions.
- Fixed bug with soldiering calculation for accuracy
- Fixed bug with mission results not being read from saved game
- Fixed bug with date not showing up on saved games
- Outputed score documents now go to a sub folder "program files\fragscore\games"
- Added additional error handling to Score Printing section
- Support for upcoming new Mainboard feature